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Slitterhead
Slitterhead












Use the as much of the blades as possible. Servo motors are used for blade engagement and also for the fine adjustment of blade engagement depth. Very high-precision control and alignment is very accurate.

slitterhead

Reducing the possibility of jamups almost to zero. With the standard Hyper Changer, trim can be automatically processed consecutively. First one-unit Slitter Scorer in the world.Īverage order change time of 0.3 seconds.Īlthough a one-unit machine, only one sheet is lost per order change. We were again the first in the industry to develop a high-speed one-unit Slitter Scorer. Trim Shears, Trim Ducts and Dust Collectors are not included. * Only for a 2,000mm-width 5 out machine (one unit only). (Up to 20 Scorers with Automatic Auxiliary Scorer Unit) Derived from that concept is our one-unit Slitter Scorer HSS5, a first in the industry. The two-unit HSS4 is our high-speed order change model. Since each slitter head has its own schedulable sharpener, only those blades needing sharpening are sharpened, ensuring optimum slitting conditions and no unnecessary sharpening.

slitterhead

Slitterhead will be coming at a still-unannounced date for yet-to-be-announced platforms.Super fast setup with a motor for each head. We’ll be committed to production until at least the end of 2022, but we will keep our fans informed with updates as development progresses.”

#SLITTERHEAD VERIFICATION#

“We are currently preparing to complete the verification of the prototype’s core concept, and then we will increase the size of the team and start full-scale production. In any case, it will be exciting to see how these new monstrosities turn out, although prospective fans will have to wait a bit in the same interview, Toyama mentions: For one, the creatures seem to be much more insect-like this time around, which we initially drew comparisons with Parasyte, a popular science fiction horror manga series. The creatures are named Yakushi, a kind of monster that have their roots in classical theater.”Īs seen in the initial trailer, Slitterhead, while still retaining the unsettling imagery of his Silent Hill series, is markedly different. “The game will have you battling mysterious creatures that can mimic humans, but how can you smoke them out to make them reveal themselves? This will form a major pillar of the adventure and the story. However, the game will include many new mechanics that have not been seen so far in other games, so I think it will result in a unique experience.” “I can’t go into a lot of details yet, but I can tell you that this will be an action-oriented adventure game from a third-person perspective.

slitterhead

With regards to the gameplay, he had this to say: The interview, which comes from IGN Japan, has Toyama speaking on some of early gameplay details for Slitterhead which was first unveiled at The Game Awards.

  • Related Reading: Slitterhead Announced by Bokeh Game Studio, First Trailer Presented at The Game Awards.
  • The interview provided some interesting insight on the first project of Bokeh Game Studios, and just what players can expect from the Japanese master of horror’s next title. In an exclusive interview, Silent Hill creator Keiichi Toyama revealed more Slitterhead gameplay details, as well as background information on the upcoming horror action title.












    Slitterhead